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Old May 14, 2010, 10:44 PM // 22:44   #41
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and fixed. Apparently I just had to run GW with Admin rights. who da thunk
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Old May 14, 2010, 10:45 PM // 22:45   #42
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I think it was to nerf FC blood/air spiking in GvG.......or something
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Old May 14, 2010, 10:46 PM // 22:46   #43
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Originally Posted by Smarty View Post
Not impressed with mesmers being unable to FC secondary profession/PvE skills when this update goes ahead. What's the reasoning behind that nerf, exactly?
In PvE Fast Casting was a joke. Now FC has the ability to reduce recharge. The nerf is negligible but the buff however suddenly makes Mesmer primaries viable.
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Old May 14, 2010, 10:49 PM // 22:49   #44
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Originally Posted by Sante_Kelm View Post
While they're at it, they should make it so sins can only crit with daggers, eles require ele skills on their bars to get bonus energy and expertise only affects ranger skills.
You've no idea how better the game would be with these changes...


Seriously, FC is not the only vice the Mesmer has. "omg, it can cast stuff 33% faster." Yeah, so can my ele with Mindbender, or any rock candy, or a 40/40 set. I am glad that Mesmers are not allowed in most pugs; anything that a pug calls "useful", I call "boring and repetitive".
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Old May 14, 2010, 10:53 PM // 22:53   #45
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Originally Posted by Turbo Ginsu View Post
So please, explain again what benefits that change to FC will bring to Mesmers. Benefits.
You just got a free elite skill on your bar and you're crying?

How is the nerf going to harm you? You'll spam Necrosis slower? Seriously.

You're going to be playing with skills from the primary after the coming update.
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Old May 14, 2010, 11:05 PM // 23:05   #46
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Originally Posted by Martin Alvito View Post
You just got a free elite skill on your bar and you're crying?

How is the nerf going to harm you? You'll spam Necrosis slower? Seriously.

You're going to be playing with skills from the primary after the coming update.
I love how every time I ask a question I'm immediately "Crying". I'm not crying, just asking. I can see how it'll benefit the mes to get shortened recharges, yes. I apologize for what may have appeared to be an alarmed reaction, however it still seems evident that certain Mes builds will still gain a damn sight more from it than others, which will only feel the whack of the unchanged sub-2 sec cast times, i.e. not being able to rattle as much off in the same short timeframe as they do now.

k? ty.
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Old May 14, 2010, 11:07 PM // 23:07   #47
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The update also includes a new secret river passage to an Asuran lab west of Divinity Coast. I followed G.O.X and Zimm to the spot days before. Head north from the Shining Blade camp till you get to a collecter (Ember Whisperwind).

The passage is there
Confirmed..it's the eastern collector in talmark, not the western which looks to be more likely to be an asuran lab entrance (waterfall in one spot, little shrine in another)
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Old May 14, 2010, 11:09 PM // 23:09   #48
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Originally Posted by A11Eur0 View Post
Confirmed..it's the eastern collector in talmark, not the western which looks to be more likely to be an asuran lab entrance (waterfall in one spot, little shrine in another)





Hmmm now who could that large blue guy on the table be.....
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Old May 14, 2010, 11:13 PM // 23:13   #49
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Looks like Blimm's charging a power crystal...who's the "blue guy" you're referring to?
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Old May 14, 2010, 11:14 PM // 23:14   #50
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Originally Posted by Turbo Ginsu View Post
So please, explain again what benefits that change to FC will bring to Mesmers. Benefits.
There aren't any. There aren't supposed to be.

It's a pvp orientated change (assuming it does get implemented) to stop things just being run on mesmers to make them difficult to interupt. Whereas the skills themselves are balanced for their own profession (arguably).

You're getting a bunch of buffs don't worry, there's been plenty of leaks on the mesmer buffs.
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Old May 14, 2010, 11:14 PM // 23:14   #51
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Originally Posted by A11Eur0 View Post
Looks like Blimm's charging a power crystal...who's the "blue guy" you're referring to?
Sorry for the poor quality screen but i think I'd rather let you guys see it for yourselves.

Last edited by Mesmers Are Bad; May 14, 2010 at 11:19 PM // 23:19..
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Old May 14, 2010, 11:16 PM // 23:16   #52
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Originally Posted by Mesmers Are Bad View Post
Sorry for the poor quality screen but i think I'd rather let you guys check it out for yourselves.
I saw it...and it's energy flowing from the pedestal into a blue-white floating diamond, which I'm assuming is a power crystal. Again, what "blue guy" are you referring to?

Oh wait...I see(r) it now. Weird.

Last edited by A11Eur0; May 14, 2010 at 11:21 PM // 23:21..
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Old May 14, 2010, 11:23 PM // 23:23   #53
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Originally Posted by A11Eur0 View Post
I saw it...and it's energy flowing from the pedestal into a blue-white floating diamond, which I'm assuming is a power crystal. Again, what "blue guy" are you referring to?

Oh wait...I see(r) it now. Weird.
I was about to ask if you were infused or just confused:P
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Old May 14, 2010, 11:24 PM // 23:24   #54
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I was about to ask if you were infused or just confused:P
Both...this seems pretty sinister IMO. Can't wait to see this flesh out.
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Old May 14, 2010, 11:29 PM // 23:29   #55
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Definately looks like the Asura are up to no good in that lab.
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Old May 14, 2010, 11:32 PM // 23:32   #56
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Interesting leaked change to Fast Casting, as I expected it added decreased recharge. And I like that its Mesmer skills only, places less of an emphasis on PvE skills being a terrible must for a mesmer, especially with all the upcomming yummy buffs.

I could see Cry of Pain getting a resurgence when coupled with Cry of Frustration.
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Old May 14, 2010, 11:39 PM // 23:39   #57
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Blimm is experimenting on a Seer. Blue light is the electricity.

Proof:
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Old May 14, 2010, 11:55 PM // 23:55   #58
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There are also Enforcers roaming outside the laboratory (in the explorable) which are not there in the mission...so hmm
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Old May 14, 2010, 11:56 PM // 23:56   #59
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What baffles me is how an Asuran got his hands on a member of a near extinct species...
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Old May 15, 2010, 12:02 AM // 00:02   #60
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Sorry to interrupt from the WiK stuff, but I just had another thought, and I'm wondering if anybody can answer this for me, or if I'm just an idiot and don't understand game mechanics (probably the latter)

When does the check for Fast Casting reductions actually take effect? For example, say my Me/N is about to cast Parasitic Bond (1 sec cast) on a monk with Holy Veil. Does the Holy Veil effect hit first, or does the Fast Casting? If it's Veil, that would bump the cast to 2 seconds which Fast Casting would then decrease. Similar questions could be asked for anything that modifies casting times, whether Arcane Conundrum or Red Rock Candies.
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